Here's my newest animation, the walk & run. It took roughly four weeks, and hopefully either have a sense of humour and you like it, or you're deeply religious and it offends you. I'm happy either way.
Thursday, November 1, 2007
As every male artist knows, the hardest thing is to draw women, especially their faces. That is without making them look at least somewhat man-ish. So my goal for this year is to get a whole lot better at not just drawing realistic women, but being able to do character designs of them.
So far I'm just drawing celebrities and models from reference, and trying to figure out what makes their facial structure different. After I do maybe between 50-100 of those and can knock them out in 5-10 minutes no problem I'll be moving on to some caricatures. Depending on how that goes I'll do a bunch and move on to completely original character designs of women.
That being said, here's the first batch of attempts. Most are the Transformers chick Megan Fox, with a couple of Adriana Lima (aka some crazy skinny super model), and one of Aeon Flux herself, Charlize Theron.
Sunday, October 21, 2007
Well here's my latest animation, the weight lift and toss. I was very happy with the lift(s), but not so much the toss. The timing kept screwing me up, and trying to get the body bag to look like it was slowed down (when it hit the railing before it fell) looks now like it didn't work.
The other tough part of this was the timeframe. Only 2 weeks for this, at the same time several other large projects were due. Couple that with 26 hours at work shifts in the Friday, Staurday and Sunday before the due date meant there was very little sleep this past week. And of course the best part, hearing everyone else in the course complain about the time restraints, while they don't have a job! Try losing 25-30 hours out of your homework time every week and see how you do then whiners!
If you can't tell, its supposed to be a nervous mofia temp throwing a body bag off a bridge.
Wednesday, September 26, 2007
Well here's my first animation of the year, the flour sack in a boat, somehow being propelled forward.
This was a 3 week assingment, and surprisingly it took all that time. The wave wasn't that hard, but getting the timing of the boat and sack to match the wave and look believable was pretty rough. Of course is didn't help that I made my wave cycle too few drawings and continually had to squeeze things together and retime everything. Perhaps I'll give it another shot sometime if I have the chance.
Comments are welcome.
Thursday, September 6, 2007
Here's my animal walk of a hyena. Specifically a spotted hyena. Note for future students, do not attempt to animate the spots in your first year.
Personally I was hoping to do an animal like a polar bear or rhino, something big, heavy and unique. Especially after a trip to the zoo for reference ended in failure because the damn things did nothing but sleep, curled up in little balls. But I think it turned out okay, except for the tail.
This one was the final for year one, and was by far my most favourite. We finally had some freedom. I pulled "egg" out of the hat as my object for the sack to interact with.
Seeing as how close Easter was when I started it, an easter egg seemed appropriate. And what better time to mock religion than making fun of the bigger Christian holidays.
Sorry Jesus, you can walk on water, but you can't escape my wrath :P
The original cut of this was 18 seconds, but thanks to time limits I had to cut parts out and speed things up. I still like it, but not as much.